4+ years of UX/UI design and UX research in playful technology.
Industry: PC Gaming
Category: UX/UI Design, UX Research, Branding
Type: Redesign Game Core Loop and Branding
Impact: Positive Player Impressions
Industry: Mobile Games
Category: UX Design
Type: Interactive mobile page
Impact: Increased Average Transaction Per Player
Industry: Cross-Platform Games
Category: UX Research, UX Design
Type: Mobile Cross=Platform Controls
Impact: Positive Player Impressions
Company: A16z, Andreessen Horowitz and Andover Ventures funded
Hasbro 🔐
Industry: Physical and Digital Games
Category: UX Research, UX Design
Type: Workflow Pipeline
Impact: Decreased task time by 40%
Industry: Mobile Games
Category: UX Research
Type: Workflow Pipeline
Impact: UX Workshop for 10 leadership folks to upskill the pipeline